Yes, I know that we are still in January. But in December I did not get to do too much, so it counts as half a month and this is an appropriate time for a review.
But first: check out my new video!
It is a small presentation and tutorial video, trying to recreate some possible steps one would take in a new fortress, like cutting out a few storage rooms, gathering some plants and logs, building a grand dinning/meeting room and getting started on personal lodgings for your dwarves. The video is annotated with explanations.
I am not 100% happy with it, but this is my best take in over 10. It is not as easy to make a good video as it seems. Coding is a lot easier. gEEEEEEEEEEEEEEEEEEEEEEk.
So, back to the review. November and January went great. I managed to get in most of the features I planned in October. I got sidetracked with stones and layering, but it is for the better.
So what is the status of the project? Pre-alpha-one! I’m calling it!
So for the immediate future I am not going to add any new features, but bring the final polish to the existing ones and once I’m done I’ll archive and call it pre-alpha-one. I’ll post a series of short-posts about what feature got the final polish.
Then I’ll start work on pre-alpha-two. This version is going to be all about wood and stone working, bringing you the associated workshops and all the products that result from these materials. Dwarves will have selectable appearances so they don’t all look the same. And as some of you know, I have an experimental 3D engine that I’m playing around with, but I don’t think we’ll see it in pre-alpha-two.