tag:blogger.com,1999:blog-7720114227451545666.post158846017962629403..comments2023-06-12T03:26:53.884-07:00Comments on DwarvesH Development: pre-alpha-2 – 3 – Be done with it, would you kindlyDwarvesH Developmenthttp://www.blogger.com/profile/15924524153610772335noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-7720114227451545666.post-61719350130448130292011-04-18T23:02:21.932-07:002011-04-18T23:02:21.932-07:00Regarding launching anything available to the publ...Regarding launching anything available to the public, the information in http://dwarvesh.blogspot.com/2011/03/release-schedule.html is still fairly up to date.DwarvesH Developmenthttps://www.blogger.com/profile/15924524153610772335noreply@blogger.comtag:blogger.com,1999:blog-7720114227451545666.post-1714222512473328082011-04-18T09:13:45.123-07:002011-04-18T09:13:45.123-07:00Go go power rangerGo go power rangerAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-7720114227451545666.post-84551512399235958652011-04-17T03:41:42.370-07:002011-04-17T03:41:42.370-07:00You done a very big work, respect ;)
Do you think ...You done a very big work, respect ;)<br />Do you think for launching alpha or demo soon?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7720114227451545666.post-54854784487598180772011-04-17T00:57:53.436-07:002011-04-17T00:57:53.436-07:00Yes, there is a hierarchy of importance. Each task...Yes, there is a hierarchy of importance. Each task has a priority, based on its length for now. A dwarf will try to choose the most important task, and if multiple tasks with the same importance are available, he will try to choose the closest one. This generally works fine, but some times an awkward (read mathematically pleasing but looking strange when viewed as a path by human eyes; counter intuitive path) choice is taken and I have some ideas on how to improve this. <br /><br />So if a low importance task is near, and a high importance task is far, the dwarf will go for the important one.<br /><br />I am considering making the priorities available so you can change the relative importance of tasks in an in-game window. Think of it as the expedition leader giving the order that from now on the fortress focuses on a given task.<br /><br />Another factor is labor and equipment. This is why sometimes a dwarf ignores an important task near him and another dwarf needs to walk a distance to get there: because the first dwarf has that labor dissembled or does not have the right tools or skill. This is not that important yet, but as the complexity of the game increases, this will come into play more.DwarvesH Developmenthttps://www.blogger.com/profile/15924524153610772335noreply@blogger.comtag:blogger.com,1999:blog-7720114227451545666.post-85953351879228837662011-04-15T09:32:12.674-07:002011-04-15T09:32:12.674-07:00that looks very effficent. How do the dwarves det...that looks very effficent. How do the dwarves determine which task to do next? do they choose the nearest available task, or is there a hierarchy of importance?<br /><br />How do you envision this working in the finished product?<br /><br />You asked how the passage of time feels... I think that you've got it just right. The speed was probably faster then I'd play the game at, but the ration or travel to work time felt about right.Anonymousnoreply@blogger.com